I'm so pleased with the Paizo spreadsheet that I am using. It's called PRPG_CS_v_0_9_1, and I found it through Heroforge, I think.
It's a little tricky to get used to (you have to go to a lot of different tabs to put things in, and adding new magic items was kind of a pain for me - make sure you either add them withing the defined range, or that you redefine the range to include your new rows!), but once you get it all set up for your character, it works great.
We had to level our characters up twice and we had some loot with which to go shopping, and now my fighter is harder to hit. She really needed that extra AC. I also took the toughness feat, so yay for extra hit points. We fought some stone giants last night and there was also a red dragon doing fly-bys, so we'll be fighting a freaking dragon next week. I hope everyone will be there.
We played until after midnight, so it is a good thing I had coffee first. Pres Man made it and it was stronger than I do it, but I think that's the only reason I was able to hang in there after eleven (that's usually Pumpkin Time for me when we're gaming).
I'm getting more comfortable with the way the Paizo stuff works. Of course, it helps that I am playing a straight fighter. I think a spell caster or even a rogue might make things harder for me (they changed tumble pretty drastically and Concentration is fubar).
It was a fun session despite going late. I feel more and more comfortable with this group. I still kind of miss the game before, and maybe eventually we'll be able to get that one going again. It IS really nice to game with folks who want to be gaming. No one is playing video games, no one is chatting online, and no one is falling asleep (except for me, after 11, but I'm not really asleep).
It was a good time. I hope next week we do not all die from dragon fire.